Senior 3D Modeler with 25+ years of experience (Behaviour Interactive & CAE). I specialize in Character & Level Art using Maya, ZBrush, Substance Painter, and Unreal Engine. My credits include Dead by Daylight, Wolfenstein, and commercial flight sims. I am a technical, high-output artist skilled in optimizing pipelines and bridging art with code. Based in Laval/Montreal.
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Hi i still cannot find a job as a 3D artist, can you give me a few pointer?