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Not at all. I’d say the biggest skill for UI/UX is problem solving.
Don’t ‘have to’ code, but an understanding and appreciation of constraints and capabilities is a must IMO. Eg. if you’re designing for a Content Management System, or an iOS App, or an Android App etc., then you’re going to need to work with your developers to understand what is/isn’t possible.
As for handwriting code, then no, not needed IMO.
As you progress in the field, you’ll naturally learn more about code, often indirectly through bugs, analytics tools, page speed audits, IA & SEO etc.
And to add a little more, I always answer this question with “if you have the time to learn how to code, use that time to learn research & analysis instead.” It’ll stand you better to be able to identify the right problems to solve upstream rather than overlap with developer tasks further downstream.
Thanks! Looking to get into UI/UX and I’m not sure what the specific skill set is or what I should be learning to get into it. Any info you can share would be greatly appreciated!
I just graduated from a UI/UX bootcamp.I'd be happy to answer questions if you'd like.
Technically, no, you do not have to have experience previously as a web developer to be a UI or UX designer. But, you should still be learning how the browser functions because your designs need to represent proper device dimensions, proper browser functionality, etc. which are all a part of the relationship you will share with developers you work with.
Also, UI/UX are often combined, but the two roles are very different. A UX designer is even less likely to have to know code, because they are focused on user desires, behavior, and business objectives. A UI designer takes all of the UX insights and designs mockups which need to be realistic to what they use or what experience within a browser. Therefore, a UI designer should probably know at minimum HTML and CSS.
You don’t need to know how to code for 85% of UX jobs. There are some UX jobs here and there that want you to code, but they are very much in the minority
It does help to be able to understand and read some code (HTML & CSS), that way you can more easily point out an error or bug. On the bright side tools like Figma are able to provide code to give developers a starting point based on what you designed.
Regarding skills, I would recommend learning how to ask the right questions, how to simplify complex data so it can be easily digested and other than that, learn the basics of Figma or another design tool