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For UI projects, definitely use the Community feature and seek out applicable design systems for whatever context you are designing for (or use something like Googles Material design as a starting point). That and starter grid systems/templates. There are a lot of resources where you can leverage more sophisticated pre built elements that are available rather than assuming you have to make everything "from scratch"
Mentor
Figma has been HUGE as a bridge between design and dev, especially as we think about moving away from design-exclusive apps.
My team (large enterprise) finally moved over from sketch, and it’s been a tough ramp up into the app. Figma is really useful, but like OP mentioned it has a bit of a learning curve, especially for advanced features that make it really effective.
I’d say the most important feature for beginners is understanding auto-layout, both at the component level and page level.
Next steps if you have the team and time would be to create a design kit with reusable components to help speed things up.
PS is pretty old. Sketch and Figma have been the go to the past 6 years