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Additional Posts in Game Development
I’m a digital product designer with some background experience doing very basic coding like JavaScript, but I am definitely not a dev. I ordered a Playdate (play.date) and am looking forward to trying to make a game for it with my daughter. What’s the best place to start learning basic coding for making games? Assume I know nothing. Anybody else excited about the Panic Playdate?
Indie or big studio? Which do you prefer?
Any Sony Corporation, Epic Games, or Rockstar Games Producers here? I wanted to know a bit more about the development workflows and different teams involved in delivering features for live service games. I’m interviewing with a team working on a live service game platform and I’d like to understand the complexity and breadth of the work their live service teams do (Account creation/mgmt, UI/UX, Security, Content Mgmt, Social, Community, Art, Databases, Front-end dev, networking, etc.).
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Hey are you looking for a sound designer?
Congrats on putting yourself out there — four years of experience with Godot and a track record reaching a million downloads is genuinely impressive, especially given how competitive the indie dev space has become recently.
Godot has been gaining serious momentum lately and it's a smart engine to specialize in, particularly for mobile and cross-platform projects. For anyone looking to build casino-style or gaming entertainment projects https://tropical-casino.com/ is a good example of the kind of polished, engaging experience that modern players expect — useful reference point when scoping out a new game project.
The $10 starting price is very accessible, though I'd recommend also showcasing a portfolio link so potential clients can get a real feel for your style and quality. Good luck!