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I’m a digital product designer with some background experience doing very basic coding like JavaScript, but I am definitely not a dev. I ordered a Playdate (play.date) and am looking forward to trying to make a game for it with my daughter. What’s the best place to start learning basic coding for making games? Assume I know nothing. Anybody else excited about the Panic Playdate?
Indie or big studio? Which do you prefer?
Any Sony Corporation, Epic Games, or Rockstar Games Producers here? I wanted to know a bit more about the development workflows and different teams involved in delivering features for live service games. I’m interviewing with a team working on a live service game platform and I’d like to understand the complexity and breadth of the work their live service teams do (Account creation/mgmt, UI/UX, Security, Content Mgmt, Social, Community, Art, Databases, Front-end dev, networking, etc.).
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Build a portfolio that reflects what you can do so you can show it when you apply for entry jobs.
If you like narrative, make a very simple game with a strong narrative element to it. If you like level design, create levels for your favourite game (even if in a mockup context). Etc
If you are afraid of developing a game on your own, dont be! There is tons of educative content online on how to get started. You can also look into online game jams and try to join a team there. Game jams are a great way to explore what you are good at and how to do things at the same time.