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I think the 13 yo recommendation is due to the fact that the user needs a Facebook account to use it.
Correct, this is because the US children’s privacy law (COPPA) says you can’t collect personal information from users under 13 without verifiable parental consent.
My son received one when he 9 and now 11. He loves it. Builds Roblox levels for it. The headset battery does at 2 hours or less when streaming wireless from the laptop. I like this because it regulates his use. Last year was 4.0 student for the year. Don’t worry.
The fact is we really don't know. Most VR manufacturers provide 13 as a minimum age as the brain and visual centers are still undergoing significant development below that age. No one is going to go a purposeful longterm study on Human kids and VR use, but it could be harmful to their spatial reasoning and visual development....probably more important is kids not being able to discern real vs VR; getting physically injured due to lack of awareness when in VR and sadly online predators.
Assume 30% brain melt