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Yes easy to learn. It’s google slides and illustrator in one place, basically. There’s actually a lot of other cool things it can do. But that’s usually all you’ll need to do 90% of your day to day work. Dip your toes, the water is warm.
Yes. Very intuitive and easy to learn.
Just spend a week with tutorials mate. Even the photoshop you use now is a very different tool than the one you used way back. You just learned new stuff without even realizing.
There is such a resistance for people to use figma, canva or anything that is not adobe that is so wild to me.
You are a designer not a photoshop technician you should be able to do your job with different tools.
I’m not resistant to learn, I’ve just never had to use it before. I am a photo retoucher, too. You’re right- the programs have changed through the years and I’ve learned to work with them, so what’s one more thing?
There’s so much you can do with it and it doses’t have the typical file bloat. Great for collabs and sharing without extra exports. It’s another great tool to use esp when working with dev and digital.
I'm in a similar boat as the Author of this post. Curious about the collaborating and sharing part. I've asked the organization I work for if I can start using it (haven't yet) to learn, but if I'm a sole in-house designer with no need to share design files, will it be useful for me or the organization? I doubt any other staff would want to learn a new tool, simply because I want to. We do use Google Slides for 'templates' since everyone has access. Is Figma similar in this structure/use, perhaps?
I love using Figma for just about everything these days: quick mockups, iterative banner designs.. it's similar to Sketch as far as I can remember, just more robust and accessible from everywhere. The learning curve isn't too steep either. Once I started using it I found It's sooo much more fun to use than Illustrator or Photoshop for a lot of tasks!
Depends on the circumstance: Figma is a UI application. Read the JD to understand the context more, as user interface design is far more complex than the traditional Adobe tools (which also has Xd). It's a rabbit hole: iterate, mobile-first, A/B testing... Oh, and will you accept a pay rate of $25hr? Anyways, yes, broaden your skills and stay current—and sane. Good luck!
There is expectations to know a broad range of skills - figma, user research, product innovation, product management, pitch and defend design, ux laws and principles, workshops facilitation, stakeholder management, AI agent integration, vibe coding etc
So if you are competing with candidates who ticked most boxes, you need something in your experience to stand out.
After a year job search and feedback, I learnt that it is best to find an organisation that appreciates your skills and hire your potential.